What is this?
This is a paper lanterns scene made in Unity with a mix of shader graph and particle effects. Made as part of Harry Alisavakis‘s Paper Lanterns challenge on his discord. There were many different ways to approach this theme including traditional Chinese or Japanese lantern styles, floating lanterns and so on, but I have fond memories of releasing this style of lantern so I wanted to base things on that. After searching around for inspiration I came across this video and I wanted to capture the atmosphere of excited people gathered at a kind of festival of light all releasing many glowing lanterns at once up into the night sky. I also wanted to try echoing those sorts of camera shots and movements which gave me a chance to learn adding a Cinemachine timeline. The lantern itself is a free license money sack model modified in Blender. To achieve the glow effect a shader graph which approximates subsurface scattering is used on the mesh material and directional lights are placed inside. The power of the SSS effect is animated to give the impression of a flame flickering. I reused the fire shader from my previous post for the lantern flame and the candle flames. All that was left was to source a variety of character models and animations, compose the scene, and set the timings for the scene & the cameras. A particle system emits a simplified version of the lantern mesh higher up in the sky.
For post-processing effects only some light bloom and scripted depth of field are used.
- approximated subsurface scattering shader graph
- procedural noise fire shader
- Cinemachine timeline
- scripted post-processing effects
Approximated subsurface scattering tutorial from PuckLovesGames – https://youtu.be/RPkhbjmmvS0
Lantern model based on mesh from sirin_3d – https://www.turbosquid.com/3d-models/free-money-sacks-3d-model/959610
Male character model from Alim Habib – https://www.turbosquid.com/3d-models/character-animation-3d-model-1516342
Male character model from giantformlabs – https://www.turbosquid.com/3d-models/free-obj-mode-alfred-resolution-real-time/560283
Male and female character models from Ready Player Me – https://www.turbosquid.com/3d-models/3d-model-avatar-1686749
Female character model from IvanDreamer – https://www.turbosquid.com/3d-models/character-female-base-mesh-model-1418498
Female character model from S_maity – https://www.turbosquid.com/3d-models/girl-skurt-3d-model-1256673
Male and female character models from Mixamo.com
Character models from Mixamo.com
Animations edited from originals on Mixamo.com
Candle model from Tsaruk Shpinok – https://www.turbosquid.com/3d-models/free-max-model-decor-candles/1111309
Hat model from chroma3D – https://www.turbosquid.com/3d-models/3d-cowboy-hat-model-1437165
Bush models from yak33 – https://www.turbosquid.com/3d-models/3d-plant-bush-model-1396800
Paper textures from Textures.com
Music from Bensound.com