I’m a British video game industry professional of 12+ years, starting in QA and currently a Producer. I’ve been privileged enough to work at Nintendo in Germany and after that porting AAA titles in London. I’ve shipped a flood of games over the years on most gaming platforms whether it be handheld, home consoles, PC, Linux, Mac, Android, iOS or VR – and I’m not going to stop any time soon!

I’m a game dev using Unity and I have a particular interest in shader wizardry for which this site was created to catalogue my learning process.

Feel free to drop me a line, click here for contact.