Liquid Filling Shader

What is this?

A simple stylised liquid filling shader using Unity’s shader graph. The liquid will move realistically depending on the object movement.

Features:

  • Maths based on object position/rotation to drive scripted water movement
  • Procedural noise
  • UV scrolling
  • Fresnel effect

Credits:

Tutorial from Minions Art: https://www.patreon.com/posts/shader-part-2-24996282
Potion bottle model by Carbonlace: https://www.turbosquid.com/FullPreview/Index.cfm/ID/786634

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