Curved World Shader

Want access to this effect? Let me know in the comments below ๐Ÿ‘‡ & I’ll make it available!

What is this?

A curved world shader (in the style of Animal Crossing, Subway Surfers, etc) using Unity’s shader graph which bends the vertex of the world mesh away from the camera on the Z axis depending on position. Decided to incorporate a festive wintry scene! โ„๏ธ


  • Vertex displacement based on camera position


Tutorial from Mert Kirimgeri:
Forest Pack from limestudios:
Sled from CKalten:
Moon tetxure:
Skybox from Boxophobic:

4 thoughts on “Curved World Shader

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