Holographic Card Shader

What is this?

This is a card shader made in Unity with shader graph showcasing a holographic / foil effect with an animated 3D model ‘inside’. I decided to go for a sci-fi theme. The shiny, hologram effect changes based on view direction and is also visible on the card ‘window’. The window also features a stencil shader which keeps the 3D model and animated background within the card. I added some distorted, glitch effect shader to the 3D text to suggest text on a retro CRT computer screen.

Some light bloom and exposure post-processing added.


  • custom stencil shader
  • texture masking
  • animated UV offsetting
  • custom forward renderer


Holofoil tutorial from Cyan – https://www.cyanilux.com/tutorials/holofoil-card-shader-breakdown/

Hologram tutorial from Cyan – https://www.cyanilux.com/tutorials/hologram-shader-breakdown/

Player model and mo-cap animation from Mocap Online – https://mocaponline.com/collections/free-animation-packs/products/tc-sword

Texture from textures.com – https://www.textures.com/download/Electronics0036/32162

Texture from textures.com – https://www.textures.com/download/PBR0867/139651

Font is Xirod by Raymond Larabie – https://www.1001fonts.com/xirod-font.html

SFX by HadaHector – https://freesound.org/people/HadaHector/sounds/446383/

SFX by harveyjnz – https://freesound.org/people/harveyjnz/sounds/337700/

SFX by lerwickdj – https://freesound.org/people/lerwickdj/sounds/246154/

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s