What is this?
This is a card shader made in Unity with shader graph showcasing a holographic / foil effect with an animated 3D model ‘inside’. I decided to go for a sci-fi theme. The shiny, hologram effect changes based on view direction and is also visible on the card ‘window’. The window also features a stencil shader which keeps the 3D model and animated background within the card. I added some distorted, glitch effect shader to the 3D text to suggest text on a retro CRT computer screen.
Some light bloom and exposure post-processing added.
- custom stencil shader
- texture masking
- animated UV offsetting
- custom forward renderer
Holofoil tutorial from Cyan – https://www.cyanilux.com/tutorials/holofoil-card-shader-breakdown/
Hologram tutorial from Cyan – https://www.cyanilux.com/tutorials/hologram-shader-breakdown/
Player model and mo-cap animation from Mocap Online – https://mocaponline.com/collections/free-animation-packs/products/tc-sword
Texture from textures.com – https://www.textures.com/download/Electronics0036/32162
Texture from textures.com – https://www.textures.com/download/PBR0867/139651
Font is Xirod by Raymond Larabie – https://www.1001fonts.com/xirod-font.html
SFX by HadaHector – https://freesound.org/people/HadaHector/sounds/446383/
SFX by harveyjnz – https://freesound.org/people/harveyjnz/sounds/337700/
SFX by lerwickdj – https://freesound.org/people/lerwickdj/sounds/246154/