What is this?
This is a rainy London café / coffee shop scene which showcases some work on a fluid simulation (the milk and the steam) shader. Made in Unity with shader graph and Mixture. Made as part of Harry Alisavakis‘s ‘Coffee / Tea / Hot Beverage’ challenge on his discord which was one of my suggested themes! ☕
- Mixture driven fluid sim
- Vertex displacement for the milk pouring stream, coffee surface and ripples
- Raindrops shader
- Reflection probes and cubemap surface shaders
- Post-processing effects