Fluid Simulation & Rain on Window Shader

Want access to this effect? Let me know in the comments below 👇 & I’ll make it available!

What is this?

This is a rainy London café / coffee shop scene which showcases some work on a fluid simulation (the milk and the steam) shader. Made in Unity with shader graph and Mixture. Made as part of Harry Alisavakis‘s ‘Coffee / Tea / Hot Beverage’ challenge on his discord which was one of my suggested themes! ☕

Features:

  • Mixture driven fluid sim
  • Vertex displacement for the milk pouring stream, coffee surface and ripples
  • Raindrops shader
  • Reflection probes and cubemap surface shaders
  • Post-processing effects

Credits:

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